Dienstag, 20. März 2012

Overlaying a grid in #C4d camera view ultraquicktip

A quick fix for overlaying a grid on to the perspective view:

I've had the problem when I've wanted to adjust objects in the perspective view approximately to a grid and HUD doesn't offer a grid overlay (or does it?) There are more elaborate solutions out there, but this super-quick fix did it for me.

Simply create a camera deformer and voila: you can add and remove grid lines if you want. Only caveat: To view the grid you need to select the deformer. But for a <10s fix I guess this works alright.

Keine Kommentare:

Kommentar veröffentlichen